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Part 29: The Final Stretch in the Real World

Assassin's Creed: Brotherhood Walkthrough and Guide

by Chris Boots-Faubert  

 
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Part 29: The Final Stretch in the Real World


Reaching the end of the Saga

As the memory ends we are ejected from the Animus just before the power fails, leaving us in the dark and unable to access the database to search through the memories for the password to the vault in which the Apple of Eden is concealed.

As the others whinge and moan, Desmond goes all silent and thoughtful, and then you run up the stairs to that cipher that you saw on the wall when you first arrived.  Using Eagle Vision you read it again, and you work out that it is actually the password that you need -- with Shaun's help anyway.

Everyone agrees that you have the password, so it is time to head to the vault and see.  Lucy drives, you ride shotgun, and you arrive at the modern day Colosseum.  You split up, the team taking a support role and you bird-dogging into the depths of the ancient structure.

Basically you are going to parkour your way through the ruins until you reach a modern day power junction box, at which point you climb up for a checkpoint save, and then some more parkour down to the lower level.  At the generator you climb up, then jump backwards to the ledge and do some more Parkour moves to another area with a generator and those odd striped beams.

Work your way around the corner on the beams and along the stone wall and do some more parkour to the large open arch, where you get a checkpoint save.  Keep going in that direction and eventually you will get to an area with several sets of the striped beams and a checkpoint save.

Use the beams to get up on the edge by wall jumping twice, and then swing through to the lower area here -- you will be talking on the radio while this is going on and gather the joint suspicion that you are being lead to this site.  That maybe the Templar actually wanted you to come here...

Use the cargo lift to climb up, then jump across to the beams and the ledge and do a leap of faith to the bottom where there is a hay pile.  You are prompted to turn on Eagle Vision -- do that -- and you get a checkpoint save. 

Now push in the blocks on the pillars to open the secret door, passing through into the chamber behind it, where should start to recognize this space.  The lady of light appears, and you get another checkpoint save.  Wisely you do not tell the others what you just experiences.

As you reach the next area using the beams, poles, and wall, you meet up with the lady of light again.  You are once again instructed to use Eagle Vision and push some blocks to open another secret door.

Make your way up the walls of this shaft to the large open area, and then let the others in.  You are in a church -- a famous one if Shaun is to be believed -- but your only interest is in the glowing square ahead that your ghost image climbs to.  You follow it!

Pushing the panel lowers the light things that gives you a path back over to the other side of the room in the air!   This should be very familiar to you if you played the previous game -- we have done this route before!

This is mostly a question of aiming right -- when you hit the half-way point you open a ladder you can use if you fall past this point.  when you get to the center, pull the lever to open the floor panel and lower the set of swinging bars, which is your route down!

When you arrive Shaun is all pessimistic, having decided that this is a dead end.  Ah, but you know better and you show them!  Boy do you show them!

When the floor stops sinking Shaun gets all cocky, and Lucy goes all really obvious.  The path from here is pretty straight forward, no real surprises.  The lady of light puts in an appearance and has her say, and then you continue along the blue stone jumping points, but sadly they are on timers so you have to go fast!

The end was not what I was expecting... That is all I am going to say about it, as I do not want to ruin the game for anyone who reads ahead.  Just one thing, do not turn off the credits -- there is some significant dialogue that takes place during them that may be a hint about what really happened, and what may be coming in the next chapter in the series!



 
 
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Comments for Part 29: The Final Stretch in the Real World

 
 
3 comments, latest first.
 
Oct 29th 2014 Guest
i cant get through the blue stairs is there something im missing?
ID #464544
Jun 11th 2013 Guest
Where was that cipher on th wall exactly?


ID #289490
Apr 14th 2012 Guest
can you please tell me what happens in all of the modern day checkpoints when you select "leave animus." my game glyched after cluster 10 for some reason and i couldnt move around or talk to lucy or anybody.
ID #133228