Power-Ups
Yu-Gi-Oh! BAM Walkthrough and Guide
Power-Ups
Yu-Gi-Oh! BAM supports Power-Ups, which are completely distinct from the Cards. There are special slots just for power-ups in the top right corner of the field. You can have as many Power-Ups as possible but can only use three per turn.
Below you can find a complete list of all the game's Power-Ups, along with their effect on the game:
Heal 500:
This costs 15 Card Pieces and increases your Life Points by 500.
Heal 5000:
This costs 5 Duel Points and increases your Life Points by 5,000.
Hurt 500:
This costs 15 Card Pieces and decreases your opponent's Life Points by 500.
Hurt 5000:
This costs 5 Duel Points and decreases your opponent's Life Points by 5,000.
Boost 500:
This costs 15 Card Pieces and increases the Power of one of your Monsters by 500.
Boost 2000:
This costs 5 Duel Points and increases the Power of all of your Monsters by 2,000.
Increased Damage:
This costs 2 Duel Points and doubles the Power of your Monster.
Cripple 500:
This costs 15 Card Pieces and decreases the Power of one of your opponent's Monsters by 500.
Cripple 2000:
This costs 5 Duel Points and decreases the Power of all of your opponent's Monsters by 2,000.
Destroy Monster:
This costs 2 Duel Points and completely destroys one of your opponent's Monsters.
Destroy All Monsters:
This costs 5 Duel Points and completely destroys all of your opponent's Monsters.
Destroy Spell:
This costs 2 Duel Points and completely destroys one of your opponent's Spells.
Destroy All Spells:
This costs 5 Duel Points and completely destroys all of your opponent's Spells.
Destroy All:
This costs 8 Duel Points and completely destroys all of your opponent's Monsters and Spells.
Immunity:
This costs 6 Duel Points and prevents your Monster or Spell from taking damage or being destroyed.
Heal 100:
This is only available as a Gift and increases your Life Points by 100/
Hurt 100:
This is only available as a Gift and decreases your opponent's Life Points by 100.
Boost 100:
This is only available as a Gift and increases one of your Monster's Power by 100.
Cripple 100:
This is only available as a Gift and decreases the Power of one of your opponent's Monsters by 100.
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Heal 500:
This costs 15 Card Pieces and increases your Life Points by 500.
Heal 5000:
This costs 5 Duel Points and increases your Life Points by 5,000.
Hurt 500:
This costs 15 Card Pieces and decreases your opponent's Life Points by 500.
Hurt 5000:
This costs 5 Duel Points and decreases your opponent's Life Points by 5,000.
Boost 500:
This costs 15 Card Pieces and increases the Power of one of your Monsters by 500.
Boost 2000:
This costs 5 Duel Points and increases the Power of all of your Monsters by 2,000.
Increased Damage:
This costs 2 Duel Points and doubles the Power of your Monster.
Cripple 500:
This costs 15 Card Pieces and decreases the Power of one of your opponent's Monsters by 500.
Cripple 2000:
This costs 5 Duel Points and decreases the Power of all of your opponent's Monsters by 2,000.
Destroy Monster:
This costs 2 Duel Points and completely destroys one of your opponent's Monsters.
Destroy All Monsters:
This costs 5 Duel Points and completely destroys a